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Lockout + Virtual Reality Game

Redesigned and was the main contact for the client's vision to be communicated to the vender of the build. Brainstormed with Art Director and Copywriter and presented ideas to client for the virtual reality game. I personally lead the charge within the agency to keep the virtual reality project alive. Meet multiple times with Pixel Farm and collaborated on how the game would come to life at multiple trade shows. Translated virtual reality game into an experience for a phone. Presented a digital strategy for the launching of phone app to the account team.